In collaboration with mXreality, and working with teams specialising in the subject from Cardiff and Vale College, the Welsh Government has developed an immersive, accessible and expansive 3D metaworld environment, comprising of five areas relating to different themes. They look forward to sharing their experiences, stories and anecdotes with you, and you are invited to engage in an immersive learning experience, which will enhance your understanding of the world. As you explore this world, you are asked to engage with the resources and reflect on their significance. This is an opportunity for you to learn about the cultures and traditions that make up part of our shared identity. The Metaworld consists of the following sections: Experiences The Metaworld of Experiences is situated on a street of representative semi-detached houses in Wales, with access to six houses (three on each side of the street). In each of the houses, you can learn more about the background and interests of the individuals who live there by watching the video playing on the TV and by clicking on some of the interactive items (identified by a three spot icon) in the living room. Immersive Studies The Immersive Studies Metaworld consists of a main lower level area and three upper level areas. The main area has a variety of items of geometrical interest because of their shapes and patterns, which show the connection between mathematics, science and nature. You can learn more about these items by clicking on them. A QR Code is also visible on a panel near some items, which can be scanned with your mobile phone's camera to view a 3D or Augmented Reality (AR) version of the item on your device. The higher level includes: Mathematics room – allows visitors to explore the importance and history of mathematical and geometrical numbers and shapes Hair and Beauty Room – allows visitors to familiarise themselves with the history and origins of hair and beauty Inventions Room – educates visitors about some significant inventions and early contributions to contemporary life World Timeline The World Timeline Metaworld consists of a main central area and four geographic regions, all of which you can access via a tunnel from the central area. Each tunnel displays information that presents the background, identity and image of a representative individual from that region. Each of the four regions (detailed below), comprises four time periods, allowing visitors to experience architecture, images, and representational information in relation to ancient times, medieval times, early modern times, and the world today. The four regions available in this Metaworld are: Africa, Indian Subcontinent, Middle East and Northern Europe. As you move around the world timeline, in the central area and in each of the regions, interactive items you can click on link to videos that present useful additional information. QR Codes are also available in some of the regions, which can be scanned with your mobile phone's camera to view a 3D or Augmented Reality (AR) version of the item on your device. Curriculum This section allows you to engage with a wide range of carefully crafted topics in order to surmise that their plan will be anti-racist. The section consists of the following topics: Sociology Hair & Beauty Health and Social Care Black Feminism Politics Mathematics Film Studies African philosophy English for speakers of other languages Basic Education for Adults Additional Learning Needs Tutorial
Welsh Government Anti-Racist Virtual World
Behaviour Change Workshop
This resource is built on a series of behaviour change workshops. The resource is a presentation recording that conceptualizes rational and irrational behaviour, discusses the factors affecting the choice of Welsh medium higher education, and outlines a behaviour change framework and a worked example. The resource would be of relevance to anyone within the higher education sector seeking to use a behavioural approach to changing behaviour. Such an approach recognises the importance of framing decisions and the irrational character of behaviour, and has become popular amongst governments and policymakers. The presentation can be watched, and the worked example can provide some inspiration for using a behavioural approach.